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©2006-2009 ~Joncuki
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Submitted: November 8, 2006
Image Size: 272 KB
Resolution: 1000×700
Comments: 4
Favourites & Collections: 6 [who?]

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Artist's Comments

This was a model i made for unreal.
Flying Vehical.
1974 Triangles.
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dude! I'd get back into Unreal just to fly that baby! She's sweet!!!

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Fate can be cruel, but more oftentimes it is kind....you just need the patience to notice the difference.
Thats an interesting way to present it. Would be cool to see that as a screenshot in game.

~Presence-III
Killer. I know ship names are just for design and all but...does it suck blood and how? XP
Nice concept. What game is this for? I'm guessing UT2003 or 2004 since those are the only ones that came with vehicles.

My main criticism is that Everything apart from the cockpit has a REALLY low res texture. That's some very bad UV mapping, since the main body is the most obvious part, not the small cockpit windows. You should make those take up a much larger area of the texture so that nothing looks much more blurry than other parts - especially since UT2003/2004 uses 1024x1024 textures for most models, so there's no reason to use something tiny if you're gonna mod it.

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My DA Page: [link] (Low & High poly 3D Mostly)

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